vampire: the requiem vs masquerade

But if you want a metaplot to play in then Masquerade is the way to go. If VTR turned the players' power and agency down so much that there is no longer a superhuman feeling to being undead, I think that may be an even stronger mark against it than any others I know of. This is very, very true. As the title states, I would like to know the biggest changes between the two systems, both mechanic-wise and story-wise. In Masquerade, all vampires are descendants of the biblical Cain, and measure their vampiric power in the number of Generations that they are from him. You might choose Requiem if you wanted a game of various competing political factions and greater intra-group conflict. V:tM all the way. They might have fixed a lot of stuff, after all. Requiem is you trying to throw your own underground party. Ultimately the mechanics are a matter of taste. In Requiem, bloodlines are more common, and can be joined or designed by vampires of sufficient power intentionally. As getting V20 Dark Ages book for free from Onyx Path ( thank you! So it COULD be the better game, but I'd never know. Affects melee damage. In terms of the story, the Masquerade setting is gone. Vampire the Requiem 2nd Edition character creation - Duration: 52:54. In Masquerade, the dice pool to activate a discipline was formed from a combined Attribute and Ability. In Masquerade, vampires don't recognize each other on sight; in Requiem, the Beast makes the presence of another vampire and his comparative Potency obvious without concealing arts. I know it's a bit reductive, but you could if you wanted do Blade/Underworld in Requiem and Ann Rice in Masquerade. Clan infrastructures like the Nosferatu's intelligence network just don't exist, and most vampires align themselves with philosophically like-minded covenants. The only one that sucked was changeling. rev 2021.1.15.38320, The best answers are voted up and rise to the top, Role-playing Games Stack Exchange works best with JavaScript enabled, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, Learn more about hiring developers or posting ads with us. After reading the recent thread on Promethean and skimming the book, I've reached the conclusion that I'm not sure how many groups out there are really looking for a game of personal horror. Many of the gripes and negative stigma around Requiem were from how awful 1st edition was. Personally I think they screwed up vampires the most in owod, so I would use nwod mechanics with owod vampires. I had intended to use this with option 3 but my chronicle was running along nicely as it was. Making statements based on opinion; back them up with references or personal experience. faster? And as I'm thinking about it now, I'm kind of fine with that. Asking for help, clarification, or responding to other answers. For the money I'm paying I'd like to think it's get things in the … Vampire: The Requiem; If this is your first visit, be sure to check out the FAQ by clicking the link above. White Wolf has published a good translation guide for playing Masquerade with Requiem or vice versa. A lot of the joy in these games come from amassing power through politicking. Press J to jump to the feed. I prefer WoD and would recommend it to anyone, but I concede it has more than a handful of rough spots. Joking aside, I'm prepared to argue that CoD isn't inherently mechanically better than WoD. In Masquerade, the blood bond always forms after three drinks. Pros and cons of living with faculty members, during one's PhD. Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Vampire®: The Masquerade-Bloodlines™ delivers a new type of RPG experience-one that blends all the core elements of a traditional RPG with the graphical richness, immediacy and brutal combat of a first-person action game. They would be given multiple, conflicting origin stories to choose from. (Others, however, will tell you how wrong I am). To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Requiem focuses much more closely on local action compared to Masquerade's global tone. --Horror, maybe, but not personal horror in the sense of revulsion at oneself and misery with respect to one's existence. Requiem, on the other hand, is nicely self-contained (that is, you need the WoD core for the basic rules, but to run Vampire you don't need any other sourcebooks). It's easier to change the names of the players in metaplot than rebuild the wheel, if … Masquerade gives you the feeling of being part of a whole, of a world wide entity/organization with a long history. In terms of mechanics, Requiem by a landslide. When was the phrase "sufficiently smart compiler" first used? How does one take advantage of unencrypted traffic? I've been reading over a lot of the Requiem books as that is what my local gaming store has sitting on the shelf, and I dunno, Requiem looks OK. Is it just a personal preference or does one actually seem better? I prefer the tone and story of Masquerade, but I fully admit I'm VERY biased - I played VtM in freakin' high school, so the nostalgia is strong. They would be optional, something STs would be free to include or ignore. After reading both this and the replies, I think that I can say that these really depend on the ST (and to some degree the player's desires). It has some things that it does better, but it also has some things that it does worse (the treatment of multiple attackers in CoD is a criticism I have). Is VTR simpler? [Games Anatomy] Veteran Of The Edition Wars - Vampire: the Masquerade vs. Vampire: the Requiem Edition warfare is a funny old beast. ... Vampire the Masquerade 5th Edition Review - Duration: 30:23. A look at the Differences between Vampire: the Masquerade and Vampire: the Requiem February 8, 2007 I frequent the White Wolf forums and for a long time many people would troll the Vampire the Requiem forum about how little was changed from the old Vampire the Masquerade to the new Vampire the Requiem. What are the differences between Vampire: The Masquerade first and second edition? Does a Bugbear PC take damage when holding an enemy on the other side of a Wall of Fire with Grapple? Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. How can I improve the social / mental combat system in Vampire: Requiem? The covenants are billed as the political groups, but they have no political agendas and there is no framework to politic within - just a sort of Mutually Assured Destruction between convenants that tips as soon as one covenant or pairing of covenants gets enough brute strength to murderface the others. Noun to describe a person who wants to please everybody, but sort of in an obsessed manner. I find Requiem to be infinitely easier to learn and run, though, due to its toolbox nature and lack of metaplot. Requiem is also a much "dirtier" game than Masquerade; the glamour of the '90s (almost '80s) vampire world and its global conspiracies gives way to a grungier, more visceral modernity. After a large outcry over just a small preview from the V5 book, many fans have been wondering just what the rest of the book looks like. Vampires are closer to mortals in Requiem than they are in Masquerade. Although it does not share the same direct effect on ranged weapon damage, it has a pretty close correlation there also; heavy weapons such as chainguns and rocket launchers also have high strength requirements. Requiem is much more mysterious, no one knows where vampires come from or even the origins of each Clan and the properties of the vampire curse can behave in unpredictable and dangerous ways. For Vampire: The Masquerade - Bloodlines on the PC, a GameFAQs message board topic titled "So what's the deal with werewolves? Also, vampires instinctively recognize the Beast in each other using a system called the Predator's Taint. To use an MMORPG term, these games are more sandbox. In VTM the players have the ability to seize the reins of the machine and direct their fates (for better or worse). In my opinion owod was great for story, worldbuilding, and villains. My preference isn't based in loving what I first played - I prefer Masquerade and Apocalypse from OWOD, but also Awakening and Lost from NWOD. (cue somone on the internet to tell me I'm wrong). [Requiem is] a gothic game of personal horror while Masquerade ... ended up being about blood-fueled super heroes. In Requiem, the level you possess in that discipline is added to it. A lot of what was added to 2nd Edition slowed down the game for us and went against what made the nWoD system so great. Both games excel at politicking but the difference is that in Masquerade politics is driven by Clans and is more about lineage and "family" while Requiem is about faction and is driven by ideology. Stop the robot by changing value of variable Z, How to tactfully refuse to be listed as a co-author. First is that spending a point of Willpower in Requiem grants you three extra dice on the roll rather than an automatic success, which is a very big deal. In Requiem, the number can be more, and is uncertain. Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. easier? It depends what you want to explore. What are the major changes made to Vampire: The Masquerade for its 20th Anniversary edition? Vampire the Masquerade V5 Review The past month has been a weird time to be a World of Darkness fan for many of us. The game plunges players into the dark and gritty vampire underworld of modern-day L.A. as a creature of the night. Requiem is lighter and presumably quicker for new players. Maybe. Although you could transplant the story from Masquerade and implant it in Requiem. Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and their powers. Can there be democracy in a society that cannot count? A community for fans of White Wolf's roleplaying games, notably the World of Darkness (Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, etc. Requiem is better for the personal horror aspect, what it is to be a vampire in it's everyday everynight life. It really is a personal preference, since the two games do very different things. I'm a CoD guy, but I always like (old) World of Darkness factions to exists in CoD games as Z-Splats - Bloodlines, Lodges, etc. Make sure you look into Requiem 2nd edition. What have you done with the games? Learn more >> Do I have to stop other application processes before receiving an offer? That's true of any system. We went to Requiem 2nd Edition when it came out (Blood and Smoke), but we've since gone back to 1st Edition for all of our CoD games. Higher level disciplines and more efficient blood use don't make the PCs more introspective or help them cope with the loss of their former lives. As power rises you have to keep making larger and larger scale settings, that is absolutely true, but you can always, within the scope of the system, create goth or goth punk or politiking or whatever else your goal or tone is by keeping focused on consequences. You are a vampire, struggling for survival, supremacy, and your own fading humanity - afraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. Which wire goes to which terminal on this single pole switch? (In fact, there are hints in the clanbooks that suggest that all five clans are actually separate kinds of supernatural being with some common connections.). Am I burning bridges if I am applying for an internship which I am likely to turn down even if I am accepted? Definitely personal preference. If you never played Masquerade as anything but a city game, I don't think you'd find it much different. I run a VtM game and a CoD and love both systems. Dark Ages armor requires strength; modern does not. Criminal Intent (Vampire: The Requiem) Regular price: $6.99 Bundle price: $4.53 Format: PDF How far will you go to preserve the Masquerade? Vampire: The Masquerade 5th Edition has since won the 2019 Origins Awards for Best RPG and Fan Favorite. The two are essentially different settings with a lot of words in common (and some words in common that mean different things :( ). It depends what you want to explore. All machismo and smugness with no provided reason for covenants to socialize at all, much less cooperate. Nwod is good for crossing genera and it has smoother mechanics, but it's plot and world and everything falls short. This is true of all of the NWOD/CofD settings - Masquerade is not Requiem, Forsaken is not Apocalypse, Awakening is not Ascension. Do you want a world spanning, high powered conspiracy thriller? The tabletop RPG, that is. We wouldn't know how many there were of if they ever existed. In Requiem, the difficulty is always 8. Don't really know anything about Requiem. Why should I choose one over the other? As this is a game-recommendation question, please adhere to the FAQ, the rules for subjective questions as outlined in Good Subjective, Bad Subjective and our rules for game recommendations. Requiem mechanically smoothed vampire to a much more playable system. Role-playing Games Stack Exchange is a question and answer site for gamemasters and players of tabletop, paper-and-pencil role-playing games. It's mechanics are convoluted and sometimes don't cross over well. Setting-wise they both have a lot to offer. Next is that botching (or "dramatic failure") just doesn't happen as often in the new World of Darkness system. There are seven (or six) clans belonging to the Camarilla, an organization that feels they're best served hiding from humans. All responses must cite actual experience or reference others' experiences! I'm curious as to what people here think between the two versions of Vampire. All I know of Vampire: The Masquerade is pretty much from Bloodlines (damn fun game, I love it. Every Childe is one generation higher than his/her Sire.There have been a total of 15 generations of vampires, with the 14th and 15th being considered cursed, almost all of them being Thin Bloods. In Masquerade, vampires don't recognize each other on sight; in Requiem, the Beast makes the presence of another vampire and his comparative Potency obvious without concealing arts. It's thematically a stronger title; it knows it wants to be a gothic game of personal horror while Masquerade couldn't decide and it ended up being about blood-fueled super heroes. Masquerade has a more well-defined setting, which makes it easier to drop your characters into the existing world. and a bit of reading. But that's just my taste. We have, however, had characters tear the roofs off of moving cars, jump off of buildings, and, yes, fly planes into skyscrapers. It’s also proven to be an incredibly popular with fans, though not without controversy as the game attempted to move from a previously PG-13 view of vampires to a … What (in the US) do you call the type of wrench that is made from a steel tube? “Vampires are weaker in Requiem/Elders are weaker in Requiem.” This one I can’t argue with, because mechanically there’s no question about it. New comments cannot be posted and votes cannot be cast, More posts from the WhiteWolfRPG community. What would cause a culture to keep a distinct weapon for centuries? 30:23. The way they altered Predator's Taint into Predatory Aura was great. That being said, there are enough things I like about both that I end up incorporating a lot of Requiem stuff into my Masquerade games. The third big difference is that in combat, damage is figured directly from the result of the attack roll. The best example to illustrate this is that in Requiem there are three vampires who claim to be Vlad Tepes Dracula, and there's no way to tell which one is the real one... in Masquerade we know perfectly who and where he is. The core differences between the games are primarily thematic in nature; in many ways, Requiem had been closer to Masquerade as it was originally conceived than Masquerade had become during its original thirteen-year run. I have set most of the campaigns in the 90s to capitalize on the feel in the books. In Masquerade the Antideluvians exist, the Sect that says they don't is 100% wrong. My Requiem games tend to be more focused on living as a vampire. You may have to register before you can post: click the register link above to proceed. After my enjoyment of the iterations of Requiem and Vampire: The Masquerade 20th Anniversary edition, I was stoked to learn about a new edition continuing The Masquerade game. However, I'd contend that even if they made major improvements, the system is still going to have enough material flaws that it would be impossible to say it's an objective improvement over WoD. PC ATX12VO (12V only) standard - Why does everybody say it has higher efficiency? We think 1st Edition Storyteller is a system that is functional and doesn't get in the way. ". Spot a possible improvement when reviewing a paper. Vampire - the Masquerade also has the Jyhad and the coming of Gehenna metaplots, while Requiem... has no real universe-wide metaplot. As in most games, there is a tension between the need for more Strength for more damage, and more dexterity for more accuracy. Vampire: The Masquerade – Bloodlines 2 is an upcoming action role-playing video game developed by Hardsuit Labs and published by Paradox Interactive.A sequel to Vampire: The Masquerade – Bloodlines (2004), the game is part of the World of Darkness series and based on the tabletop role-playing game Vampire: The Masquerade. And why? translation guide for playing Masquerade with Requiem or vice versa. Vampire: The Requiem is a role-playing game published by White Wolf, set in the Chronicles of Darkness (New World of Darkness) setting, and the successor to the Vampire: The Masquerade line. MathJax reference. Since that game is all about being a tool box. I'm a Masquerade guy. Once the game makes that tonal shift--from being oppressed to being oppressors, which happens inevitably in any game in which the players are allowed to advance--it's a short step from there to noming the bosses and jumping onto the exponential curve of lower generation power. What are the main differences between Vampire: The Requiem, Vampire 20th Anniversary, and Vampire 5th Edition?
vampire: the requiem vs masquerade 2021